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Archive for April, 2009

Episode 131 (04/27/09) – Don’t Got Time for a Time Attack

April 26th, 2009

This week! Games, tangents, and a game club on Ys Book I & II. Plus, we have a special guest–8-4′s John Ricciardi. Games we talk about this week include Outrun Online Arcade, Final Fantasy XIII, Sonic’s Ultimate Genesis Collection, Monster Hunter 3, Dynasty Warriors Gundam and PlayStation Home.

Thanks for listening! Don’t forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 2:15:27

This week’s links:
John Ricciardi’s Twitter
www.8-4.jp
CJ’s Twitter
Sewart’s Twitter

Direct download: 04_27_09-Episode131.mp3

Chris Johnston Episodes, Game Club , ,

WELCO METOT HENEX TLEVEL – 3 Ninjas Kick Back

April 26th, 2009

3-ninjas-kick-back003I love the Sega CD. And I love the 16-bit era in general. I’m not sure if that sentiment is purely based on nostalgia, or if it truly was one of the greatest gaming eras ever, but I’m gonna go with the latter for now.

Playing Ys Book I & II as our latest Game Club game has rekindled my passion for 16-bit CD games. And since I’ve spent way too much money and time collecting a bunch of Sega CD games, I’ve decided it’s time to actually, legitimately play them. And since CJ says I have to contribute to the show blog once in a while, I’ve decided to share my resulting thoughts with all of you.

Unfortunately, the first selection makes a greater case for nostalgia than it does for the 16-bit era being the great one.

Although they would go on to be the catalyst in Sega’s eventual exit from the console market, Sony provided pretty decent third-party support for the Sega CD throughout its lifetime with a mixture of movie-licensed platformers and full-motion-video titles.

3-ninjas-kick-back015The movie-licensed stuff usually ended up being nothing more than copies of their Genesis counterparts featuring redbook audio drawn right from the film’s score. To be fair, that didn’t always happen (Cliffhanger and Bram Stoker’s Dracula are good examples of that), but in the case of the abysmal 3 Ninjas Kick Back, I’m pretty sure it’s exactly what’s going on.

Why am I not completely sure? Well, two reasons – the game is so bad I can’t be bothered to see if the Genesis/SNES versions were identical to this one; and I honestly can’t get past the first group of levels. There’s a particular scene where a boulder is chasing me down a long slope (for no particular reason) that has vexed me for long enough that I just don’t care whether I see the rest of the game at this point.

EDIT: Actually, there was some content added to the game in the form of 3D hanglider missions, pictured here. That’s pretty much the same approach taken with Cliffhanger – they added 3D snowboarding missions to that one.

Well, I should point out that, on top of the “real” music, 3 Ninjas does feature a bit of video footage. Before certain levels, the old man I can only assume is your Sensei will pop up and explain what he wants you to do in that area. He’ll also appear during the continue screen in order to explain that you have to hit start to continue. This grainy, FMV crap is why I loved this system.

3-ninjas-kick-back0171Otherwise, 3 Ninjas is a pretty standard action platformer with a horrible difficulty curve. It’s more or less identical to the style of play found in Sony Imagesoft’s other licensed platformers — especially Hook (another one that made the jump to the Sega CD — in fact it was sold in a two-pack with this very game).

Thank god I didn’t actually spend any money on this game back when the system was shiny and new. Years later, playing as a collector, I can simply shake my head at how bad it is and move on. Had I spent upwards of $100 on this junk back then, I can only imagine the depression that would have followed.

After all, our self-worth is measured by the relative success or failure of the games systems we own, right?

It seems this series has gotten off to a rather depressing start. Oh well. Up next: The Adventures of Batman & Robin!

Greg Sewart Miscellany, Sega CD, Video Games , , ,

Episode 130 (04/20/09) – Insane Clown College

April 19th, 2009

This week! We talk about Tomcat Alley, full-motion video games, Patapon 2, digital downloads, Stewy’s 360 repair problems, Grand Theft Auto Chinatown Wars sales, and what one game CJ will finish this year. Plus Outrun Online Arcade, Galaga Legions, Killzone 2, Henry Hatsworth in the Puzzling Adventure and Noby Noby Boy.

Plus, in the NEXT episode we’re doing Ys Book I & II for our Game Club. You can find all the information here.

Thanks for listening! Don’t forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 1:15:27

This week’s links:
CJ’s Twitter
Giuseppe Contelli What-Ifs on Twitter
Kotaku: 6-year-old buys porn-infested PSP from Wal-Mart

Direct download: 04_20_09-Episode130.mp3

Chris Johnston Episodes, Uncategorized ,

Episode 129 (04/13/09) – The DSi of the Storm

April 12th, 2009

It’s a tangent-filled, thunderstorm of gaming discussion this week. CJ, Phil, Stewy and half an episode of Greg Ford. In this episode we talk about Rhythm Heaven, Grand Theft Auto Chinatown Wars, Noby Noby Boy, DSi Ware, ART STYLE Aquia, PuzzleQuest Galactrix, Flock and probably a couple others in there too. Plus a long, tangent-filled first segment where we talk about a lot of other things. The next generation, digital downloads, etc.

Plus, in an upcoming episode we’re doing Ys Book I & II for our Game Club. You can find all the information here.

Thanks for listening! Don’t forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 1:52:09


Direct download: 04_13_09-Episode129.mp3

This week’s links:
CJ’s Twitter
Halifax Hockey Fight
The Room Trailer
Lion Man Part 1
Gymkata: Best Fight Scene Ever

Chris Johnston Episodes ,

Perlers of Wisdom

April 12th, 2009

If you’re into videogames and hang out on the internet much, then Perler Beads probably aren’t news to you. In fact, we’ve had a thread about them in our forums for a few months now.

For those who haven’t heard of them, Perler Beads are tiny plastic beads in a rainbow of different colors. You arrange the beads on a grid and run an iron over them, fusing the beads together. From there, you can do all sorts of things with them. You can hang your creation on the wall, glue some magnets to the back of them, use them as coasters…whatever. If you want to get real elaborate, you can connect multiple creations together to create 3D objects. The nature of the beads makes them perfect for creating physical representations of videogame sprites.

perler_mm-megametalBack in episode 109, I gave a shout-out to a listener who goes by the hacker alias SnowWolf. He had sent me a gift in the form of two magnets made out of Perler Beads. To no one’s surprise, one of the magnets was Mega Man. The other was the evil robot master, Metal Man. I immediately fell in love with the things and slapped them up on my fridge.

perler_pac-manI had always wanted to try my hand at making my own Perler sprites, but I’m also a lazy, lazy person. Not too long ago, I was inspired to finally give this craft a go. You see, Perler Beads are extremely popular with some of the kids that I teach. They get to build their own bead creations during an after-school kids’ club (an adult does the ironing, of course), so I’ve seen plenty of Perler Bead hearts, stars, and horses.

perler_kidnikiCraft stores often sell buckets of beads in assorted colors, but unless you want to do an bunch of mind numbing sorting, your best bet is to order bags of single colors. There are plenty of people selling the beads on eBay, but I ordered straight from the official Perler Bead website. It’s a relatively cheap hobby, too. The large pegboards sell for $1.85 each. They’re good for making a sprite that’s up to 29 x 29 pixels. If you want to making something bigger than that, the large boards link together. Having four pegboards on hand is a safe bet unless you plan on doing a very elaborate project.

A bag of 1000 single color beads costs $2.80. Like I mentioned before, there are lots of colors to choose from, so it’s a good idea to have in mind what you want to make before you start ordering. Here’s a tip, though: buy extra black and white beads. You’ll plow through those at a surprisingly fast rate. There is also some ironing paper that you need to place over your project before you iron it. That’ll run you $3.00 for six sheets. A good pair of tweezers is also extremely useful for dropping the beads on the pegboard.

perler_mm-cutjewelOnce my order arrived, I decided to do a little experimenting with the beads by creating some weapons for my two existing magnets. As you probably noticed in the above picture, I give Metal Man a Metal-Blade and Mega Man three Buster shots (because you can only have three shots on the screen at once–I’m a nerd!). After my successful test, I started going all out.

perler_mm-tornadosplash
At first, I wanted to just mess around with simple colors, so what better characters to create than Pac-Man and the four ghosts (Inky, Blinky, Pinky, and Clyde)? Once they were finished, I whipped up a few dots and a Power Pellet for Pac-Man to eat. The dot magnets are extremely tiny. They’re comprised of only four beads, and they’re not even a half inch square.

We all know that I’m going to concentrate on the Mega Man series with these things, but before diving into creating more Robot Masters, I wanted to make a Kid Niki: Radical Ninja magnet. I do love me some Kid Niki.

perler_mm-met1upOK, on to the Mega Man stuff. I was trying to think of which characters to start with, and I decided to go with some of the bosses from Mega Man 9. I also had to whip up a Cut Man since he is one of my favorite bosses in the series. To add a little variety to my Mega Man collection, I made a 1up and one of the ubiquitous Mets.

Finally, my latest creation was made for my wife. She has, as I’ve mentioned on the show, been rather preoccupied with Dragon Quest IV and V on the DS. So of course I had to make her a Slime magnet.

perler_dragonquest-slimeOh, just to give you a sense of scale, Kid Niki and the Mega Man characters are all about 6″ tall. Splash Woman is the exception at about 10″. The Pac-Man characters are about 3″ tall as is the Slime and the Mega Man 1up. Each of the pictures in this post can be clicked on for a look at a higher res shot, too.

So yeah, Perler Beads are pretty friggin’ awesome. It’s a fairly simple craft, and the end results look pretty darn cool. Like I said, these things are all over the internet, so if you’re looking for more inspiration, just do a Google search for “perler bead sprites,” and you’ll find plenty of ideas. Then look up some spirte sheets for your favorite games and get creating.

Phil Theobald crafts, Video Games , , , , , , ,

Hand of the Heavenly Bride

April 6th, 2009

People have been asking, so here you go. Wedding pictures!

As you may recall, I did not appear in episode #126 as March 20th was reserved for my wedding day. My wife, Dana, and I headed up to Napa, California where we exchanged vows in a very small ceremony that included myself, her, the officiant, and a photographer. No family; no friends. Nice and simple.

Here's Dana and I just after our ceremony. As you can see, it was held out in the cheap showiness of nature

Our ceremony was held out in the cheap showiness of nature

After our little ceremony, we spent the rest of the day visiting a few different wineries in our wedding gear. We got a few stares and a few toasts raised to us. The rest of the weekend was spent chilling out and…well, going to more wineries. It’s Napa Valley, after all. There’s not much else to do up there.

For our final activity before heading home that Sunday, we decided to stop by a winery that I had wanted to visit since one of our previous trips up to Napa months ago. It’s a very classy-looking place that unlike many wineries up there requires its visitors to make an appointment. The place is called Quintessa, and I am sad to confess that I had less than classy reasons for wanting to stop there.

Quintessa, you see, is not only a winery. It is also the home to the cruel Quintessons, the evil aliens from the old 1986 Transformers movie. They were the guys with the five heads and tentacles who floated around on a beam of energy. They would hold mock trials for all their prisoners and proclaim the captives innocent before executing them. Remember when they captured Hot Rod and Kup and those two were talking about how to escape as they were on trial? And then the Quintesson judge told them to be quiet or they’d be held in contempt of court and Hot Rod was all like, “I have nothing but contempt for this court.” Man, that old Transformers movie was friggin’ awesome. I mean, for seriously. But now I’m getting off topic.

Here's me at the gates of Quintessa. Not pictured: the Sharkticon pit.

Here's me at the gates of Quintessa. Not pictured: the Sharkticon pit.

Anyhoo, seeing as how I’m a bit of a Transformers nerd, I found it hilarious that this fancy winery shared its name with a relatively obscure piece of Transformers lore. So we had to go there.

Keep in mind that I explained all this to Dana before the wedding and she still wanted to go through with it. I believe it was Michael Bluth who once said, “You gotta lock that down.”

Any-anyhoo, it turns out that this half-joke visit turned into one of the highlight stops of the weekend. When we called to reserve our wine tasting, we were a bit shocked at the price–$65 per person. Compare this to the $5-$10 that most wineries charge for a tasting. But we figured what the hell. This was the final stop of our wedding weekend. We can splurge on something a bit extravagant.

The real Quintessa.

The real Quintessa.

And boy, was it nice. We had a private tour of the winery. Our guide walked us around the vineyard, giving us a history lesson about the place as we sampled their ware. We were then led underground where the wine is made and aged. Then it was off to our private tasting room where they had made up personalized menus for us describing the wines we were tasting and some frou-frou hors d’oeuvres. This was some pricey wine, too. The half bottle that we ended up buying was more expensive than any full bottles that we bought from other wineries. Still, good stuff.

So there you go. Wedding pictures and a little story. And no, you won’t find any honeymoon pictures here, you sickos.

Phil Theobald Miscellany , , ,

Episode 128 (04/06/09) – Caturday Night Fever

April 5th, 2009

This week: CJ, Phil, two Gregs talk about gaming, games, and game-related things. Oh, and this week only (hopefully): cats! Games we talk about include Rhythm Heaven, Killzone 2, Super Punch-Out!!, Grand Theft Auto Chinatown Wars, Suikoden Tierkreis, Pokémon Platinum and Final Fantasy Crystal Chronicles: Echoes of Time.

Plus, in an upcoming episode we’re doing Ys Book I & II for our Game Club. You can find all the information here.

Thanks for listening! Don’t forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 1:55:06


Direct download: 04_06_09-Episode128.mp3

This week’s links:
CJ’s Twitter
X360 Community Devs Talk Successes, Failures, What They Want

Chris Johnston Episodes ,