Okay, so now that I'm back in town I kicked this off by playing through the first four castles of Super Mario World. Although it's been a long time since I last played it, I clearly have not forgotten where a lot of the secret exits and such are, because I was really chugging along at a good pace and opening up stuff. I didn't bother with *every* secret, but I did hit many of my favorites. Since I'm playing on a Retron5, here's my handy gameplay log in screenshot form!
They used all their private parts rendering software to render the knockers on that half-naked sniper lady. [Still waiting to see Kojima's brilliant "important reason" why she needed to be dressed that way.]
I'd be down to play The Dig next. Also Xenogears at some point. But I'd also like to pitch the idea of doing my Cave Story pick after The Dig, since it also got a lot of votes [two of which are un-represented in the poll because people can't change their votes any more. ]
It's a third person adventure shooter horror game that serves as a side story in the Danganronpa universe. It stars a character from the first game as well as the sibling of another character. If that sounds batshit crazy, well... that's Danganronpa for you.
That's one of my favorite parts of SMW. The way the game teases secrets was always really fun for me. And for that matter, that's why I liked Soda Lake so much-- it seemed like such a surprise when that level opened up in the middle of the lake like that, because unlike a lot of the other secret places, it wasn't immediately obvious where it would be.
Yeah, that is true. But somehow the back door seemed a lot more fun to me. I think the way it's presented just seemed like a cooler secret to discover, possibly because of how it makes use of the overworld space near the castle to show it to you. I dunno.