Ginormousj

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    209
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About Ginormousj

  • Rank
    Mega Man
  • Birthday 11/14/1984

Profile Information

  • Gender Male
  • Location New York, NY

Contact Methods

  • Xbox Live GinormousJ
  • Wii U / NNID GinormousJ
  • PSN Ginormousj
  • STEAM ID GinormousJ
  • Website URL http://www.therumblepack.com
  • Twitter URL http://twitter.com/GinormousJ
  • ICQ 0
  • Skype sasquatch261

Ginormousj's Activity

  1. Ginormousj added a post in a topic 490: The Three Ps   

    If we're talking 1) purely about Nintendo's output and 2) talking about simply which games are most playable today and not their broader cultural impact, I think there's a reasonable argument to be made for the Wii U. I still think I'd give the SNES the edge in that regard - Link to the Past, Super Metroid, Earthbound, etc. are pure/timeless - and I do have a soft spot for the weirdness of the GameCube, but Nintendo's been firing on all cylinders creatively in the last few years. Super Mario Maker is probably my favorite Nintendo software of the decade (no lie!) and games like Splatoon and Captain Toad show a playfulness that just wasn't there on the Wii.
    Of course the question didn't add either condition, and the third party lineups for the NES and especially the SNES are immense. In that case, Wii U would fall firmly in the middle. At least a step up above the N64 and Wii.
    OH, and I'm not counting handhelds here, but I don't think it would affect the rankings much. Virtual Boy < Game Boy < Game Boy Advance < Wii U < 3DS < DS
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  2. Ginormousj added a post in a topic This is what a lack of copy edit staff buys you...   

    To be fair, while you could argue that Brad didn't articulate this well, he's not wrong. In a physics-based, sidescrolling platformer, you really want to pull the stick back (rather than up) to make the kite rise. It feels really weird the way Unravel handles it.
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  3. Ginormousj added a post in a topic Mario Maker   

    13.233!
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  4. Ginormousj added a post in a topic Mario Maker   

    Boom: https://supermariomakerbookmark.nintendo.net/profile/GinormousJ

    Bookmarking any stages I see here. Still not the easiest to find cool stages in a vacuum, but this site is extraordinarily helpful for sharing across social media/forums.
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  5. Ginormousj added a post in a topic amiibo are dead to me   

    Tygor, I too have an amiibo card problem. Will ping you when I get home with a list of doubles. Off the top of my head, I know I have extras of Tom Nook, Redd and Pascal.
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  6. Ginormousj added a post in a topic Super Mario Maker level codes   

    Here's a few of mine. I have about 6 or 7 that I'm pretty happy with so far. Looking forward to playing through some of the P1P community's levels this weekend!
     
    You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. View post in Miiverse.You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. View post in Miiverse.You must have JavaScript enabled on your device to view Miiverse posts that have been embedded in a website. View post in Miiverse.
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  7. Ginormousj added a post in a topic This is what a lack of copy edit staff buys you...   

    Have fun with this one...
    http://killscreendaily.com/articles/mario-maker-platformer-platform/
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  8. Ginormousj added a post in a topic Official P1P Mario Golf League - 1st Season   

    I too have been mostly lurking, but I greatly enjoyed playing in this one and would participate in subsequent seasons, DLC or otherwise!
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  9. Ginormousj added a post in a topic Super TIME Force   

    With the amount of characters and bullets/projectiles on screen, I'm wondering if the pixel style helps keep things manageable. Not in terms of horsepower, but more in terms of the player being able to tell what's happening on screen, keeping in mind you can have up to 30 characters blasting away at once.

    Really loving what I've played so far, which admittedly is just 3 worlds so far. The best part is watching all of your lives play out in realtime when you finish a level, a la Super Meat Boy.
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  10. Ginormousj added a post in a topic P1P Mario Golf League - SEASON 1 - Tourney Codes in 1st Post!!   

    Put my one play in on each tournament. I'm "Angry J"
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  11. Ginormousj added a post in a topic P1P Mario Golf League - SEASON 1 - Tourney Codes in 1st Post!!   

    Count me in as welll! Looking forward to it, especially now that I think I've figured out alll of the community stuff.
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  12. Ginormousj added a post in a topic Animal Crossing: New Leaf: Fruit Harder   

    Just scored persimmons, which I know at one point were in demand. Not sure if that's still the case, but I'm happy to open my gate tonight. Also, Toad hat to trade.

    I've got about 20 StreetPassed houses so far, which basically gives me an additional 5 new items every day. Reggie's house is a veritable treasure trove.
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  13. Ginormousj added a post in a topic 346: Look Out for the Mousies   

    Based on your impressions, it sounds like Alfred Chicken was voiced by Emo Philips.
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  14. Ginormousj added a post in a topic Animal Crossing: New Leaf: Fruit Harder   

    As you correctly guessed on Twitter, that would be me
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  15. Ginormousj added a post in a topic PS Vita   

    I've come to view the Vita as a supplemental, "swiss army knife" gaming device in that it plays nearly everything - console ports, indie games, mobile, legacy PSone games, etc. - but its lineup of original, exclusive software isn't a real draw (Gravity Rush, LBP and future-GOTY Tearaway being exceptions). As long as you don't mind exploring a deep back catalog of software, Vita's still worth it.
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