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Episode 288 (04/30/12) - Jersey Dragon's Dogma Girl


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#1 PlayerOneCJ

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Posted 29 April 2012 - 09:50 PM

This week! The gang brainstorms character inclusions for PlayStation All-Stars Battle Royale, chats AO-rated video games, discusses Nintendo's digital download strategy, weighs Wii U purchases and NFC stuff, and deliberates on Vita's lack of iOS hits. Plus our game talk this episode includes Dragon's Dogma (demo), Kid Icarus: Uprising, The Walking Dead, Trials Evolution, A.R.E.S., Crow, Galaxy on Fire 2 HD, Alan Wake: The Writer and The Legend of Zelda Skyward Sword. Additional ambient baby noises are provided free of charge.

Check out Greg's new web series Generation 16 (Episode 4 now available) - click here. And take a trip over to Phil's YouTube Channel to see some awesome retro game vids.

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Direct download: 04_30_12-Episode288.mp3

Running time: 1:22:00


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#2 levitynyc

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Posted 29 April 2012 - 10:44 PM

sweet...can't wait to listen tomorrow at work.
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#3 TheKurichan

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Posted 30 April 2012 - 01:29 AM

I'm sure you guys have seen it already, but Sony released the PlayStation Suite SDK Beta, so now any fool can try and make a Vita game!
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#4 StinkingBishop

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Posted 30 April 2012 - 06:27 AM

Mik, I have a question I been wanting to ask for a few weeks now based on something you said on one of the shows. I can't remember which so I will ask here.

You had said your kids love to watch Reality TV and watch it all the time. With you being Mormon and living in Utah, do they watch the TLC Sister Wives or are they allowed? If so does it raise questions? If this subject is to touchy and something you do not want to talk about I understand but if you have thoughts on it I would love to hear it.
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#5 mik

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Posted 30 April 2012 - 08:21 AM

The reality shows they watch are on TLC, I think, but it's just stuff like Toddlers and Tiaras, Dance Moms, and Say Yes to the Dress--stuff younger girls might be interested in. (and proof that naming a station The Learning Channel is a fucking joke)

My wife, however, does watch Sister Wives, and I wouldn't care if my daughters wanted to either. There's nothing particularly controversial about it--other than it being just as vacuous as those other reality shows. I'd rather they didn't watch any of them, to be honest.

But anything that "raises questions" (be it a TV show, book, conversation with a teacher) is entirely welcome as far as I'm concerned. I haven't been a practicing Mormon for around 20 years now, and my girls have only been to church a scant number of times--though we did have them baptized and I'm still not sure why.

The people in Sister Wives are not technically Mormons, as the practice of polygamy hasn't been part of the religion in over a hundred years (funny how the word of God changes when you really, really want statehood!). So now there are all sorts of splinters, sects, and offshoots of Mormonism that still believe in the practice of plural marriage.

I actually wish they could be left alone to do as they see fit. If someone wants to have multiple wives, I don't understand at all why that's a problem. Of course, none of these groups can leave well enough alone and venture into areas that I definitely do object to--taking wives that are underage chief among them (though they're just following the stellar example set by Joseph Smith). Otherwise, I think consenting adults should be left unhindered to pursue their own brand of happiness. If that means taking more than one wife, go for it, you crazy, libidinous, masochist, you.
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#6 StinkingBishop

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Posted 01 May 2012 - 05:28 AM

Thanks Mik. I feel the same that should be left to do what they want as long as they are not harming any one which on the show it does not appear that they are. I was just wondering since you live in a state where the views are probably a little different then the main stream. Thanks again, I always enjoy your commentary. I enjoy all the host commentary. And I miss Greg Ford.

Also I hate TLC and there stupid marathons. For example on Sunday morning I knew very little about gypsy weddings in Britain and by 9pm that night I knew way more then I thought I would ever care.
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#7 levitynyc

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Posted 01 May 2012 - 06:44 AM

Theres an achievement in "The writer" for not shooting the entire way up the lighthouse mountain path. Considering attempting to get it
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#8 levitynyc

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Posted 01 May 2012 - 07:59 AM

Its funny how you guys were making fun of the Virtual Boy. I rented one from Blockbuster and kinda liked it, except for the eye strain. Regardless, I wish I would have bought one back in the day. Fully working models sell for 4-500 bucks now.
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#9 PlayerOneCJ

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Posted 01 May 2012 - 08:15 AM

I bought one when they were being clearanced for $20-25 at Target and the games were less than $5 at Toys R Us. I probably played it in total for about an hour tops before putting it back in the box. It's in storage at the moment.
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#10 Kirbutashi

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Posted 01 May 2012 - 08:53 AM

Listened to the beginning of the cast on my morning commute today. I'm all for one more SS discussion once Greg is done so long as CJ and Greg are into talking about it.

And as good as Walking Dead is, I still have a soft spot for Sam & Max, warts and all, when it comes to Telltale's best stuff for me. Of course, they would need to retool it to bother bringing it back and having it be interesting. But Walking Dead was certainly a surprise and I'd love to see if they can do a better job of integrating consequences for choices over the course of their series. Its cool to see it acknowledge your actions, but some of that stuff can be as inconsequential as some of the more mundane Mass Effect moments. The last big choice in Episode One has the potential to cause quakes, but we'll have to wait and see.
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#11 PlayerOneCJ

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Posted 01 May 2012 - 09:57 AM

Even if none of those choices have actual consequence outside which version of a line is delivered next, the way the game makes you feel about the choices you've made is as important as an actual consequence, IMO.

I love the "_________ noted your concern" etc pop-ups. Not that these things will mean anything per se, but it gives the illusion of impact. Even if only a half-dozen things actually matter, it makes everything matter because you as a player aren't informed as to which would and which don't; everything "does" to you. I love the time limit countdown on those things as well—it really keeps the pressure up.
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#12 Kirbutashi

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Posted 01 May 2012 - 11:03 AM

I felt the same way with making decisions the first time playing through a Mass Effect game. But there's much more of a chance for any little choice to have more of an impact in Walking Dead if it keeps to its importance on human drama.

Hindsight, cynicism, and realistic expectations can diminish what the game wants to accomplish is all.
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#13 juanster

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Posted 01 May 2012 - 01:00 PM

The best thing about Gamestop selling DLC codes is that you can trade-in stuff towards them.
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#14 Owozifa

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Posted 01 May 2012 - 02:29 PM

The crazy thing to me is that the Vita ships without any storage on it, while the 3DS has 2GB onboard. That's not a lot, but it already puts the foot in the door for the eShop and just seems overall more user friendly. Add to that the eShop actually seeming pretty great recently and I just find myself confused by the Vita as a whole in the downloadable space.

I also can't find out anything about developing for iOS on a PC, so if you can't do that I call into question it being a platform you can develop for without investing money into a baby's toy.

Edit: Though, also, the tying to the system crap needs to end so bad. As mik said it's completely anti-user and anti-parent, which is really a shitty thing for Nintendo to do. Not only do you now have to worry about your child losing that expensive system when they go off to school with it, but also their entire library of games. Not to mention if the thing got broken. When my brother was terribly two years old he threw my original Game Boy in a bathtub full of water. Kids are unpredictable as hell. I eventually got a Game Boy Pocket and moved on with life, though, and kept playing all my games.

Edited by Owozifa, 01 May 2012 - 02:38 PM.

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#15 PlayerOneCJ

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Posted 01 May 2012 - 06:25 PM

You do need a Mac to develop for iOS, 'cuz they don't make Xcode for Windows. And Mac Minis start at $599. And you need $99 to apply for the Apple Developer Program. I'm guessing developing for Vita involves outlaying a lot more cash than that.
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#16 levitynyc

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Posted 01 May 2012 - 09:50 PM

can't u use visual studio?
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#17 TheKurichan

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Posted 01 May 2012 - 11:18 PM

You do need a Mac to develop for iOS, 'cuz they don't make Xcode for Windows. And Mac Minis start at $599. And you need $99 to apply for the Apple Developer Program. I'm guessing developing for Vita involves outlaying a lot more cash than that.


At the moment it's free to devolop on PS Suite. But it's in Beta, and if you want a game released I am sure that would be a completely different story.

I bought a mac book air to develop iOS, and I love that thing.

No, you can only develop for iOS using XCode, the iOS libraries are not available in any other SDK. iOS uses Objective C anyway, and I am not sure that language is in use anywhere else (outside of Apple). PS Suite uses C# if you are interested.

Edited by TheKurichan, 01 May 2012 - 11:21 PM.

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#18 mrkgoo

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Posted 03 May 2012 - 04:01 AM

This was a good episode. True story.
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