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E3 is June 11-13! Early discussion, conference chats, livestream links and any other matter of hype and worry can be found in the E3 2013 thread. This is sure to be a doozy.

ProfGasCan

Member Since 11 Jan 2009
Offline Last Active Mar 29 2010 10:11 AM
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Posts I've Made

In Topic: Video Game Purchases 2009 OFFICIAL THREAD

09 March 2009 - 06:41 PM

Ooh, this could be either really neat or really sad depending on what I purchase.  Here goes.

Playstation 3/PSN Downloads -
BioShock
Dragon Ball Z: Burst Limit
LittleBigPlanet
Sonic's Ultimate Genesis Collection
Uncharted: Drake's Fortune
Castlevania Chronicles
Noby Noby Boy
Rag Doll Kung-Fu

Playstation 2 -
Kingdom Hearts 2
Resident Evil: Code Veronica X
Silent Hill 2
Silent Hill 3
Yakuza

PSP -
PSP (3000)
Crisis Core: Final Fantasy VIII
Castlevania: Dracula X Chronicles
God of War: Chains of Olympus
Mega Man: Maverick Hunter X
Ratchet and Clank: Size Matters

Playstation -
Star Ocean: The Second Story

Nintendo DS -
Chrono Trigger
Dragon Quest IV
Pokemon Platinum
Professor Layton and the Curious Village
Retro Game Challenge

Genesis/MegaDrive -
Dragonball Z: Buyuu Retsuden

In Topic: I fucking give up on you SquEnix.

15 January 2009 - 01:39 PM

I don't get it.

Okay, let me throw this out there. A friend of mine is basically of the same mind. Curse the ports etc. But my question is, what logical reason is there for this?

Final Fantasy 6 came out in 1994 on SNES.
Bioshock came out in 2007 on Xbox 360 and PC.
Final Fantasy 6 was re-released on PS1 in 1999 and GBA (minor additions) in 2007.
Bioshock was re-released on PS3 (minor additions) in 2008.

Two games, both released on a grand total of 3 platforms, once with minor additions. The only data in this set that is different is the time between releases. I have to ask myself what is the logical explanation for why this would make the release of one game "wrong" and the other "right."


The comparison between Bioshock being "re-released" and FFVI being re-released is a bit of a stretch, IMO. Think of it this way: the developers of Bioshock no doubt wanted it to be accessible to everyone at a time when the game was at the height of its popularity. Therefore, they planned to port it (not re-release it) to the PS3 as well as announce Bioshock 2 for both XB360 and PS3. In the case of FFVI, however, Square simply began by bringing it over to the Playstation five years after the original SNES release. Why would they do it? Possibly for the Square loyals that followed them on the PSX, as well as the thousands more across the world who got into Final Fantasy due to VII. They must have seen that there was the potential to make a nice profit by creating new fans this way.

The GBA re-release, I would guess, was a way to make it up to Nintendo loyals. Either that or, again, they felt it would be a great way to introduce younger people to the series this way. And as you pointed out, there were minimal additions to each of these re-releases, so any effort to re-release these would be minimal. What bothers me is the fact that they seem more focused not on re-releases, but remakes of their former games. They spend so much time remaking Final Fantasy IV all new with 3D characters and voicework and such when they could very well be putting that effort into new games. And while TWEWY is a fine game, it seems to be the only original concept from them in a while.

Keep in mind, I'm not necessarily bitching about the remakes, it just seems like such a waste for them to remake what was already decent.

In this case, though, seriously...it's such a random choice from their library that it makes me wonder what they're thinking with this.

In Topic: I fucking give up on you SquEnix.

14 January 2009 - 09:41 PM

Color me surprised that it's FF Legend. :blink:

I do agree that they need to cool off with the remakes, but honestly it doesn't look like it'll happen anytime soon. They just do too well on sales charts for Squenix to say, "Alright, lets do something new."

...Legend?? It's about as random as a Rad Racer remake.

In Topic: Absolutely ridiculous nonsensse

14 January 2009 - 09:33 PM

I've worked in retail for a majority of my working career. The store I work for recently adapted the policy of "take it back no matter what," but they take it to a huge extreme. Apparently, you can even return product that you no longer have in your possession. For example, someone could come in and say they bought a rib roast from us for $45 and that it was horrible. With no receipt and no roast, that person could get their money back in the form of store credit. It's the most ridiculous thing they've ever done.

Another favorite of mine is the honoring of advertisements for coupons as if they were actual coupons. That one rendered me speechless.

In Topic: Episode 114 (12/29/08) - A Year-End Holiday Special

13 January 2009 - 11:53 PM

Also a bit late in replying, as I just finished listening to this one on my way into work.

Holiday gaming disappointments? Hoo-boy, I remember my first one. I was probably four at the time and my uncle had an NES which he let me try out. I had such a great time playing the games that I asked my parents for an NES for Christmas. So Christmas comes, and there's a big present just sitting there for me. The contents?

Socrates.

Yes, an "edutainment" system. While I remember having some kind of fun with it, it was certainly no NES. They more than made up for it the next Christmas with a GameBoy, then followed finally by an NES for my birthday.

I guess another would be the year I got the Playstation. My TV had no component hookups which meant I needed an RF switch...which wasn't included. So the most I did was sit and stare at my copy of Ridge Racer for the next few days, wonder just how good it would be.