Episode 194 (07/12/10) – Crackdown to the Future

July 12th, 2010 by Chris Johnston

This week! Games! We talk about last week’s big release from Microsoft, Crackdown 2, as well as discuss Telltale Games’ Back to the Future survey, Microsoft’s Destination Arcade “app,” and Blizzard’s threat to list people’s real names on forums. All that, plus tweets, on this week’s Player One Podcast.

Own an iPhone/iPod touch? We’ve got an app for that–the Player One Podcast player app is available now. Play shows new and old, read show notes, access the show Twitter, website, email, voicemail line and more! Plus, you’ll be able to access bonus audio and video content (soon, once we figure out what that is). Click here to download.

Follow us on twitter at twitter.com/p1podcast.

Thanks for listening! Don’t forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 1:09:35

Direct download: 07_12_10-Episode194.mp3

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Episode 193 (07/05/10) – Gladys

July 5th, 2010 by Chris Johnston

This week! Games! Such as…Transformers: War for Cybertron, Blur, LEGO Harry Potter Years 1-4, Backyard Baseball Sandlot Sluggers and Alan Wake. Plus: Awkward moments!

Own an iPhone/iPod touch? We’ve got an app for that–the Player One Podcast player app is available now. Play shows new and old, read show notes, access the show Twitter, website, email, voicemail line and more! Plus, you’ll be able to access bonus audio and video content (soon, once we figure out what that is). Click here to download.

Follow us on twitter at twitter.com/p1podcast.

Thanks for listening! Don’t forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 1:16:55

Direct download: 07_05_10-Episode193.mp3

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WELCO METOT HENEX TLEVEL – Battlecorps

June 29th, 2010 by Greg Sewart

Publisher: Core Design

Developer: Core Design

Released: 1994

Nowadays, I don’t know that anyone really knows who Core Design was. Though if you’re old enough to remember the original Tomb Raider, chances are you’ve at least heard the name. Hard as it is to believe now, there was a time that Lara Croft was the hottest video game character in the world.

But for me, Core’s reputation as a creator of quality games was well established by the time Tomb Raider came about, thanks to their impressive titles on the Sega CD.

If you’ve been reading this series since the beginning (and who hasn’t?) you know that one of the biggest perks to the CD upgrade was the inclusion of hardware scaling and rotation. And Core Design was one of the first and best studios to take advantage of the Sega CD’s pseudo 3D capabilities. They constantly released games that pushed the hardware – starting with Jaguar XJ220 and AH-3 Thunderstrike.

In fact, the Thunderstrike format is one they stuck with through the life of the system, with follow-ups Soulstar and Battlecorps feeling very similar.

And even though I count those first two Core games as some of my faves on the Sega CD, I’m kind of sad to admit that I didn’t spend much time at all with the latter two. Now that I have spent a bit of time with Battlecorps, though, I have to say I’m both impressed and underwhelmed.

Impressed because – as mentioned before – this game looks fantastic in motion (at least in comparison to other console games from the early ’90s). The explosion animation in particular is really sweet.

I’m underwhelmed in that these games just don’t age that well. 3D movement and control was clunky at best back in the day. Now, in the era of dual analog sticks and true 3D worlds, the 16-bit stuff generally doesn’t hold up at all. Compensating for the limited controller tends to lend an added layer of difficulty to what was already a pretty hardcore game to begin with.

Anyhoo, this is a mech shooter in the vein of MechWarrior, where you’re piloting a giant bipedal war machine across 12 missions in order to take out an insane super-computer and save the world. How ’90s!

I don’t have much more to say about this game, to be honest. I just didn’t really experience it back in the day, and thus don’t have any strong memories about it.

By the way: Core Design went on to release (and be cursed by) the mega-hit Tomb Raider games. After years of being forced to push out a new title in the franchise annually, the series was finally taken away and given to Crystal Dynamics. This lead to a mass exodus of talent, and sale of the remnants of the company to Rebellion. The last I heard of what Core became – Rebellion Derby Studio – they were finally shut down. Sad.

Battlecorps, Core Design, Sega CD, Tomb Raider

Episode 192 (06/28/10) – Wedgies

June 27th, 2010 by Chris Johnston

This week! Back to talking about games of the now – titles discussed include Crackdown 2 (demo), Blur, Toy Story 3, A Kappa’s Trail, Transformers: War for Cybertron and much more. Plus: county fairs, goat licks and funhouses.

Own an iPhone/iPod touch? We’ve got an app for that–the Player One Podcast player app is available now. Play shows new and old, read show notes, access the show Twitter, website, email, voicemail line and more! Plus, you’ll be able to access bonus audio and video content (soon, once we figure out what that is). Click here to download.

Follow us on twitter at twitter.com/p1podcast.

Thanks for listening! Don’t forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 1:29:21

Direct download: 06_28_10-Episode192.mp3

This week’s link:
Blur Game Night info

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Atari Pencils – Series 1, Part 2

June 25th, 2010 by Phil Theobald

Here’s the second pair of Atari pencils that 11-year-old Phil bought in 1986, and 35-year-old Phil is still hanging onto in 2010.

Series 1: Centipede

The cabinet art for Atari’s 1980 game, Centipede (as seen to the left), was some of the coolest artwork in the arcades at the time. Sadly, that trippy arthropod didn’t earn a pencil appearance. Instead, the art depicted here was lifted from the box art for the Atari 5200 and 7800 version of the game.

Still, a Hobbit-ish kid armed with a magic wand going up against a cartoony-looking centipede is pretty rad. Green, of course, is the obvious color choice here. I’ve held on to three of these pencils over the years.

Series 1: Haunted House

This is the first pencil that we’re looking at to be based on a console exclusive title and not an arcade game. Haunted House was released in 1981 for the Atari 2600, and the pencil artwork, not surprisingly, is taken from the game’s box art. In the game, the player is exploring a darkened haunted house, and only the walls and the main character’s eyes can be seen in the blackness. To find items, you must light a match that only burns for a short time. I know the game has its fans, but honestly, I could never get into it back in the day. And I played through the 2600 version of E.T., for crying out loud.

With its cool black color and cooler spooky design, this was a popular pencil among my classmates. I only have one in my collection. Does that mean it’s rare? Eh, probably not. I’ll just chalk it up to luck of the draw.

(Game screens taken from The International Arcade Museum and AtariAge)

Previous Entries:
Atari Pencils – Series 1, Part 1

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Episode 191 (06/21/10) – E3. Wa-bam!

June 20th, 2010 by Chris Johnston

This week! E3 from the perspectives of four guys who didn’t attend the show. Listen as we go in order of the press conferences from the big three and give our analysis. Who won? Who lost? Which of these motion control solutions has the best chance?  And oh so much more.

Own an iPhone/iPod touch? We’ve got an app for that–the Player One Podcast player app is available now. Play shows new and old, read show notes, access the show Twitter, website, email, voicemail line and more! Plus, you’ll be able to access bonus audio and video content (soon, once we figure out what that is) Click here to download. Follow us on twitter at twitter.com/p1podcast.

Thanks for listening! Don’t forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 1:26:22
Direct download: 06_21_10-Episode191.mp3

This week’s link:
IGN: Five Concerns About Kinect

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Atari Pencils – Series 1, Part 1

June 19th, 2010 by Phil Theobald

Here’s a slightly odd video game collectible that I haven’t seen get much coverage online—24-year-old Atari pencils!

I first got these pencils when I was in sixth grade, all the way back in 1986. They may, however, actually be a couple years older than that. By 1986, the Atari era had been over for a couple of years thanks to the video game crash of 1983, and Nintendo’s reign was just starting up. This didn’t stop my junior high school from stocking our cafeteria pencil machine with seemingly outdated Atari pencils, though.

Even though nobody really played Atari systems anymore, that didn’t stop my classmates and me from going nuts over these pencils. At a mere ten cents each, kids were buying multiple pencils a day trying to get a complete set. Of course, ample trading took place as well, and highly dubious rumors of “rare” pencils led to all sorts of elaborate deals.

In total, there were 20 different pencils, each featuring a separate game.  The pencils were released as two “series” of ten pencils each, and each of the ten pencils within a series was a different color.

I was always an anal retentive sort of kid (a trait that has followed me to adulthood), so I could never bring myself to actually use any of these writing utensils. They were always viewed as a collector’s item. I’ve been hanging on to them for all this time, and I figured that I should take some pictures of them so that more people can learn of their existence. For the next few blog entries here, I will be showing off all 20 of these rare goodies.

Series 1: Asteroids

The shiny blue pencils were always the most desired back in the day, and it’s not very hard to see why. Out of all the pencils, their color was the most attractive. Even if you weren’t a fan of Asteroids, the metallic blue finish looked awesome in your pencil case. The blue pencils were the ones that my classmates claimed were the rarest. I don’t know if this was true or not, but I do only have one Asteroids pencil.

Asteroids was first released in the arcades by Atari in 1979. The artwork on the pencil, however, was taken from the marquee of Atari’s 1980 arcade game, Asteroids Deluxe.

Series 1: Battlezone

Although not as desired as the blue pencils, these shiny silver pencils were still pretty popular. I have four of these Battlezone pencils.

Battlezone was Atari’s 1980 arcade game that utilized vector graphics to create the wireframe world. I’m not sure where the artwork on the pencil is from, however. If you happen to know, please let me know in the comments section.

(Game screens taken from The International Arcade Museum)

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Episode 190 (06/14/10) – Hold Onto Your Butts

June 13th, 2010 by Chris Johnston

This week! Metal Gear Solid Peace Walker, Earthworm Jim HD, AlanWake (some spoilers ahead), Transformers demo, new Mortal Kombat, Dreamcast games on XBLA, Rock Band 3, E3 speculations and Telltale Games’ Jurassic Park and Back to the Future games.

Own an iPhone/iPod touch? We’ve got an app for that–the Player One Podcast player app is available now. Play shows new and old, read show notes, access the show Twitter, website, email, voicemail line and more! Plus, you’ll be able to access bonus audio and video content (soon, once we figure out what that is). Click here to download.

Follow us on twitter at twitter.com/p1podcast.

Thanks for listening! Don’t forget to visit our new web site atwww.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 1:10:18

Direct download: 06_14_10-Episode190.mp3

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Frum POP with Love

June 13th, 2010 by Phil Theobald

Last year, I made a blog post discussing the awesome video game sprites that can be recreated with Perler Beads, small plastic beads that are ironed together to create all sorts of designs. There’s also a long-running thread on our boards about them.

Recently, I was inspired by Atlus’ new PS3 game, 3D Dot Game Heroes, to create my first three-dimensional Perler creation. It took a little planning as I dissected the in-game character model, but I was able to recreate a pixel-perfect version of Frum, the game’s default character.


It turned out pretty well, if I do say so myself. I then figured that others might want to create their own Frum, so I whipped up a little tutorial. If you’re  interested, but click on the grid-licious image to the right and follow the directions. You’ll have your own little Frum in no time.

Oh, and if you do decide to recreate his sword and shield (and you really should–he looks way cool brandishing them), they can be stuck to the figure with a little dab of hot glue. The glue dries clear so it’s hardly noticeable, and it’s strong enough to hold the accessories on as long as you’re careful when moving him around. However, with minimal force, you can pop the dried glue off the Perler Beads, so there’s nothing permanently stuck to your creations.

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Episode 189 (06/07/10) – It’s Luigi’s Mansion for Grown-Ups

June 6th, 2010 by Chris Johnston

This week! Alan Wake, Super Mario Galaxy 2, Robot Unicorn Attack, Bit.Trip Runner, Snoopy Flying Ace, Blur and more!

Own an iPhone/iPod touch? We’ve got an app for that–the Player One Podcast player app is available now. Play shows new and old, read show notes, access the show Twitter, website, email, voicemail line and more! Plus, you’ll be able to access bonus audio and video content (soon, once we figure out what that is). Click here to download. Follow us on twitter at twitter.com/p1podcast.

Thanks for listening! Don’t forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don’t forget to join our forums if you haven’t already!

Running time: 1:16:34

This week’s links:
Sonic the Hedgehog 4 is Sonic’s Last Chance
Erasure – “Always”

Direct download: 06_07_10-Episode189.mp3

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