Last year, I made a blog post discussing the awesome video game sprites that can be recreated with Perler Beads, small plastic beads that are ironed together to create all sorts of designs. There’s also a long-running thread on our boards about them.
Recently, I was inspired by Atlus’ new PS3 game, 3D Dot Game Heroes, to create my first three-dimensional Perler creation. It took a little planning as I dissected the in-game character model, but I was able to recreate a pixel-perfect version of Frum, the game’s default character.

It turned out pretty well, if I do say so myself. I then figured that others might want to create their own Frum, so I whipped up a little tutorial. If you’reĀ interested, but click on the grid-licious image to the right and follow the directions. You’ll have your own little Frum in no time.
Oh, and if you do decide to recreate his sword and shield (and you really should–he looks way cool brandishing them), they can be stuck to the figure with a little dab of hot glue. The glue dries clear so it’s hardly noticeable, and it’s strong enough to hold the accessories on as long as you’re careful when moving him around. However, with minimal force, you can pop the dried glue off the Perler Beads, so there’s nothing permanently stuck to your creations.
Phil Theobald crafts, Video Games 3D Dot Game Heroes, Atlus, Beads, crafts, Frum, Perler, PS3

CJ tells me that we’ve been getting an awful lot of angry voice mails this week in regards to my discussion about Ratchet & Clank: A Crack in Time during the What Ya Been Playing segment in episode 160.
While talking about the game, I mention that I recently finished it (which I totally did). I then proceed to “ruin” the game for the other guys by giving away the “spoiler” that Clank sacrifices his life in order to save Ratchet, thus providing the final, tragic end to the Ratchet & Clank series.
This offending remark occurs at about the 1:00:35 mark, and boy howdy did some people get steamed. Apparently these folks turned off the episode in a huff before they heard me reveal that I was kidding about the whole thing a few seconds later (~1:00:52).
No, people, I’m not going to blurt out the ending for a new game without some sort of warning. I’m not that big of a jerk.
So there you go, everyone. You can stop writing those strongly-worded e-mails and leaving those angry voice mail messages. Of course, if you’re leaving the voice mails by using the fantastic one-touch voice mail technology made possible with the official Player One Podcast iPhone App (buy it today!), then feel free to call and be as pissy as you’d like.
In short–It was a joke, people! I said as much! Clank doesn’t die at the end of Crack in Time!
…OR DOES HE?!?!?
Phil Theobald Video Games Clank, Crack in Time, PS3, Ratchet, spoilers
Hear! A Canadian speak at a low volume, a guy who lives in Texas breathe heavily into the microphone, and discussion of some of the big topics in video gaming in between. Keep in mind we're really just working out the bugs with this episode...we know there are problems. So be kind when commenting on this one.
In this week's episode:
Segment 1: We shoot the breeze about Rockstar's latest, Bully (PS2). A fantastic school daze simulator that lets you relive getting picked on but gives you the cojones to fight back.
Segment 2: We talk system launches, starting with Sony's PS3.
Segment 3: Greg says the Wii is too much at $249, Chris says $249 is a fine price (even if it's the ceiling of what Nintendo can charge).
Segment 4: Microtransactions! We talk about Tiger Woods, Madden, and Lumines.
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Chris Johnston Episodes bully, episode, microtransactions, playstation 3, podcast, PS3, system launch
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